FramePack

Stanford constant-memory long image-to-video. Integration verified; runner and official long-video demo still pending. HF license cards are pending. Artifact framepack.mp4.
FramePack is Stanford's constant-memory long image-to-video packer (ControlNet authors): input-frame context is packed into a fixed-length window so generation cost stays roughly constant as the clip grows, including minute-scale clips on modest VRAM. WorldFoundry vendors a minimal infer-only runtime under worldfoundry/synthesis/visual_generation/framepack/framepack_runtime and exposes FramePackPipeline. Integration is Verified. The runner and official long-video demo are still pending.

Paper: arXiv 2504.12626. Project: lllyasviel.github.io/frame_pack_gitpage. Code: lllyasviel/FramePack. Public, non-gated weights: lllyasviel/FramePackI2V_HY and lllyasviel/FramePack_F1_I2V_HY_20250503. HF cardData did not expose a license — review before promotion. Catalog VRAM is unset.
Build your run
FramePackPipelineworldfoundry.pipelines.video_official.pipeline_official_videointeractive-videoworldfoundry.pipelineworldfoundry-eval run \
framepack \
--pipeline.task-profile interactive-video \
--jsonWhat it is for
Pack long video as next-frame chunks from a start image.
Launch worldfoundry-eval run framepack.
Score on ChronoMagic-Bench — long-horizon generation suite matching FramePack's long-video focus.
Runtime contract
Required: prompt and image; artifacts: framepack.mp4.
| Knob | Default |
|---|---|
| Duration | 5 s |
| FPS | 30 |
| Steps | 25 per FramePack section |
| Latent window | 9 |
| CFG / GS / RS | 1.0 / 10.0 / 0.0 |
| Seed | 31337 |
| TeaCache | on |
Official in-tree runner defaults (the upstream UI quality recipe — not a GPU-validated long clip here):
Run in WorldFoundry
Status: Runner parity pending. Unified environment worldfoundry-unified-cu128 (Python 3.11, CUDA 12.8). Stage lllyasviel/FramePackI2V_HY, lllyasviel/FramePack_F1_I2V_HY_20250503, and lllyasviel/FramePackI2V_HY among others locally — missing files fail at load, nothing is downloaded. Run worldfoundry-eval run framepack. Catalog VRAM is unset.



